fan_printer_min_speed is now a real min for fan speed (if not stopped).default_fan_speed =0 is a bit like the old fan_always_on to false.now default will be used when a field is deactivated.fan_always_on changed to a real default_fan_speed Fan cooling: move min_fan_speed to printer.fill_angle_template is a vector setting that allows you to setup the infill angles to use.Add fill_angle_template and fill_angle_cross.Allow some sorting of perimeters at gcode path planning, to get a bit better path planning (and maybe more issues).The 2.7 version is not ready, so here is a new 2.5 version, that should work better than the previous one, unless the new fill_angle_template setting (vector field) mess things up. Note: sorry, I pushed this release initially on the wrong label, so maybe some repo may have build the 59.4 instead of the 59.5 You can support me with the "sponsor" button You can have daily builds in the action menu of github. (I'll try to add superslicer also into winget) Note that it has some days of delay, for the validation process. You may need to do xattr -cr /Applications/SuperSlicer.app.įor Windows automatic installer/updates. The mac intel version will ask you for permission. The mac arm isn't built anymore (until I find the will to reinstall & reconfigure the VM again). I haven't tested the linux & macos build. gui: fix missing "revert" buttons for filaments.apply max_gcode_per_seconds for travels #3534.fix cooling slowdown (wasn't working) #4015.old default is to have it activated for all others (but creality wants jpg without tag).old default is to have it deactivated for png (windows power tools only show the thubnails if it's png and no tag).new setting: thumbnails_tag_format (bool).now the thumbnails header can omit the type, to adapt to creality firmware #3989.only one perimeter on top now also with arachne (thanks to orca, vovodroid).For now, you can grab the mac-intel nightly from here, it's the same but without the translations. still no mac build, will do that after 2.7 merge.problem with windows 11, you may want to remove the opengl32.dll from the mesa dir if you have problem with your graphic card, as a stop gap (this disable the 3D acceleration).changing infill connection length cause a crash.I'll probably do another 2.5 version in 2024, just with bugfixes and translation updates, to be able to have a stable one. The 2.7 version is not ready, so here is a new 2.5 version, that should work better than the previous one, as the new fill_angle_template setting (vector field) mess the previous one.
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